My initial experience with the trinket was almost no experience. It took me a little while to explore what a turtle could do. Once that happened, I wanted to try as many possibilities as I could. But keeping in view my limited knowledge/vocabulary about python, I wanted to polish what I had already learnt. which was mainly creating shapes by using left, right, angles with varying degrees and “forward” codes. I don’t know from where did this idea of “NY” skyline came , but as soon as it did, I knew this would be perfect for practicing the codes I knew. The first thing I did, was to get a print out of the skyline silhouette and from thereon pretty much experimented with the angles and distances. The biggest problems I faced were, basically mirroring both the sides of buildings, using (“go.to”) code to find out various locations on screen and making the triangle at the top of ESB. I struggled making the right side of ESB straight , which tilted after I made the top triangle. I made it work by adjusting the angles. This is how,
nael.forward(20)
nael.left(95)
nael.forward(90)
nael.right(190)
nael.forward(89)
nael.left(95)
nael.forward(20)
But then there were “A LOT” of adjustments. Also I think there is a huge room for improvement to make “Chryslers” dome a little better. By this time,I had become tired and bored with the same set of repetitive codes. I did like the end result though. what do you think?
Hers’s how I did it!