These are my milestones:
By class on Tuesday, April 19
- Write story for program
- Diagram story flow on paper
- Build initial version of program with flow from “level one” to “level two”
By class on Thursday, April 21
- Build beta version of program with all levels implemented
- Implement win screen
- Test and fix bugs
This weekend, I wrote the story for my game and diagrammed it on paper. On Monday, I got bored making the pseudocode and dove in to the actual programming. So far, much of it has gone well, but I need to be able to change the game state as the result of a click by the user. This is causing problems for me. It’s difficult to tell what’s gone wrong in a while
loop when the loop brings the whole browser down with it. Other than that, things seem to be going fairly well. It’s just a question of re-implementing certain code from the old game without making more headaches for myself. If I can get the flow from the first scene to the second working, everything else should be pretty straightforward.