Erica's Game Milestones

by Erica Brody

03 Mar 2016

Premise of game: To get points, the player uses the keyboard to move around and pick up berries around the screen and put them in a basket at the top right-hand corner of the screen. Player gets 1 point for each berry. Level 1 will have 5 berries on the screen to get in the basket. At the end of Level 1, there will be a win screen. I hope to get to a second level where there is a bird that moves around randomly, and if the bird intersects the player, then the bird takes the berry and the player misses that opportunity for a point.

Priority: Develop nice user interface

Milestones - [ ] Put the instructions at top of screen and leave them there - along with Level and Score - [ ] Find or draw berry, person, person with berry, basket - [ ] Setup screen - background = green, place 5 berries in random places, create/place basket - [ ] Set initial default score and level, Score = 0, Level 1 - [ ] Allow person to move around screen with arrow keys. - [ ] Create code to define an intercept between person and berry and intercept of berry and basket

When berry intercepts basket, - [ ] Change state of basket - like color flip for 10 times w - [ ] Increase score by 1 point - [ ] berry disappears or change image back to person only (from person with berry) - [ ] Allow berry and person to move together toward basket OR change image once berry and person intersect

Stretch goal: Level 2 of game - [ ] reset screen with 10 berries available to pick - [ ] create bird object that moves around screen - [ ] if bird intercepts with person who has berry, bird takes berry

I am a library science student, focused on health information. I am dabbling in information science this semester. Find Erica Brody on Twitter, Github, and on the web.