Kit's Game Milestones

by Kit Krueger

02 Mar 2016

This game will be based on the first chapter of Through the Looking-Glass, in which Alice attempts to wind a ball of yarn but is interrupted by her cats.

Milestones:

  • Create background that resembles a sitting room, possibly using an imported image.
  • Create Alice turtle (probably blue). She will be the active character.
  • Make Alice respond to keyboard arrows.
  • Create a class for the cat objects. They will be the same shape (turtles or possibly imported images) but different colors and, ideally, different sizes.
  • Name three cats. Dinah is large and black, Snowdrop is small and white, and Kitty is small and black.
  • Design an object to represent the ball of yarn. It will be a gray circle.
  • Make the cats move randomly.
  • Make yarn move when cats intersect with it, leaving string train (yarn.pendown).
  • Have the yarn spawn smaller gray circles and leave them behind.
  • Have a way for Alice to wind the yarn again, possibly using yarn.clear (individual clears for the spawned balls).
  • Have a counter for the number of yarn balls picked up.
  • Trigger winning sequence when counter reaches 10 (or whatever number seems to best fit the game).
  • Design winning sequence in separate module.
  • Optional: Give user the option to restart the game.
Kit is an LS student who enjoys academic libraries as well as holding coats and snickering. Find Kit Krueger on Twitter, Github, and on the web.