Here are my milestones:
Required
- interface is entirely graphical
- game uses key events (tentatively to play the trivia game for numerical questions)
- game uses click events (tentatively to play the trivia game for non-numerical questions [moving to certain spots on the screen to guess answers - spots drawn by extensions of Python’s turtle class])
- game has a reason to play (tentatively winning Harry Potter trivia/achieving eternal glory)
- game displays win screen
- game keeps track of state
- game displays information that updates
Stretch
- game uses key events to change turtle/player (I’m not sure if this is possible)
- game has point accumulation
I want the game to be trivia. I’m working on figuring out how to let the user win even if they get everything wrong.